Zork II: The Wizard of Frobozz cover art
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Zork II: The Wizard of Frobozz

InfocomApple II
Release Date
November 1, 1981
Genres
Adventure
Themes
Fantasy
Game Type
Main game
Platforms
Apple II, TRS-80, PDP-11, Atari 8-bit, Commodore C64/128/MAX, DOS, Commodore 16, Commodore Plus/4, Mac, TRS-80 Color Computer, Atari ST/STE, Tatung Einstein
Developers
Infocom
Publishers
Infocom
Players
1
Rating
Not Rated
Game Modes
Single-player
Player Perspective
Text
Alternate Titles
Zork 2
IGDB Rating
46.6/100
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Overview

The adventure begins in the Barrow from "Zork I" armed only with the trusty brass lantern and sword of elvish antiquity. The purpose of the game is not initially clear. Like its predecessor, Zork II is essentially a treasure hunt. Unlike the previous game, the ten treasures are tied together by a crude plot. Finding the treasures does not end the game, nor are all the treasures needed to finish the game. Instead, the adventurer must figure out a way to use the treasures in order to reach the game's finale.

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Releases and Editions

  • Apple II | 1981-11-01
  • TRS-80 | 1981-11-01
  • PDP-11 | 1982-06-01
  • Atari 8-bit | 1983-12-31
  • Commodore C64/128/MAX | 1983-12-31
  • DOS | 1983-12-31
  • Commodore 16 | 1984-12-31
  • Commodore Plus/4 | 1984-12-31
  • Mac | 1984-12-31
  • TRS-80 Color Computer | 1984-12-31
  • Atari ST/STE | 1985-12-31
  • Tatung Einstein | 1985-12-31
  • Amiga | 1986-12-31
  • Amstrad CPC | 1986-12-31
  • Amstrad PCW | 1986-12-31

Artwork Gallery

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