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IGDB artwork

We should talk.

Linux
Genre
Adventure, Indie, Romance, Simulator, Visual Novel
Game Type
Main game

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Overview

It's not what you say, it's how you say it. We should talk is a short-form narrative game that will make players think carefully about the words they choose. Using a unique narrative choice mechanic, players craft sentences in response to the in-game characters in We should talk. Through this careful choice of words, players express themselves as they discuss ongoing problems about life and romance with their in-game partner over text messages, while also chatting with friends and strangers at their favorite local bar about what's on their mind. The combination of words they choose impacts the conversations they have, how genuinely they can connect with their partner, and whether their relationship can survive the night.

Game Details

Platforms
Linux, Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox One
Game Modes
Single-player
Player Perspective
First person, Third person
IGDB Rating
60/100

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Attribution and curation

Some metadata and artwork metadata came from provider imports and is stored with Replay Bounty source provenance. Provider IDs are intentionally not shown in public URLs or page copy.

Game data provided by IGDB.com.