Tower Noire cover art
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Tower Noire

Linux
Release Date
March 9, 2018
Genres
Role-playing (RPG), Turn-based strategy (TBS), Indie
Game Type
Main game
Platforms
Linux, Mac, PC (Microsoft Windows), Web browser
Game Modes
Single-player
Player Perspective
Bird view / isometric
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Overview

Tower Noire is a small coffeebreak roguelike inspired by Cave Noire, Little Nemo, and Powder, created for 7DRL 2018 in PICO-8. I ended up reusing old, long-abandoned assets and concepts to be able to complete something in 7 days. Gameplay Tips: * The goal is to get to the 25th floor and defeat an enemy there, so plan accordingly. * Your starting equipment will very quickly need to be upgraded. * Passive effects for weapons may be more useful than additional strength. * Some passives affect positioning and can help you from getting cornered. * Get a sense for the room before running straight in. Some enemies can kill you pretty easily in 1x1 hallways. * Explore the room carefully for easy enemies that drop edible items and items scattered around. * Falling down a hole will damage you and also let the enemies take a turn. On harder floors this can do a lot of damage. * Move slowly.

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Releases and Editions

  • Linux | 2018-03-09
  • Mac | 2018-03-09
  • PC (Microsoft Windows) | 2018-03-09
  • Web browser | 2018-03-09

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