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Solomon no Kagi: Oujo Rihita no Namida

Sega Master System/Mark III
Genre
Action, Platform, Puzzle
Game Type
Port

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Overview

Solomon no Kagi: Oujo Rihita no Namida is a platform-puzzle arcade game developed by Tecmo, which was subsequently brought to the Sega Master System by Salio in 1988. The game was brought to the west via other platforms as Solomon's Key, though the Master System version remained exclusive to Japan. The object of the game is get a key and then make your way to the exit. To achieve this, Solomon can create and destroy blocks, which can be used to trap enemies or as platforms.

Game Details

Game Modes
Single-player
Player Perspective
Side view

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Attribution and curation

Some metadata and artwork metadata came from provider imports and is stored with Replay Bounty source provenance. Provider IDs are intentionally not shown in public URLs or page copy.

Game data provided by IGDB.com.