
Soko-Ban
- Release Date
- December 1, 1982
- Genres
- Puzzle
- Game Type
- Main game
- Platforms
- FM-7, PC-8800 Series, NEC PC-6000 Series, Sharp X1, Apple II, Commodore C64/128/MAX, DOS, MSX, SG-1000, TRS-80 Color Computer
- Game Modes
- Single-player, Multiplayer
- Player Perspective
- Bird view / isometric
- Alternate Titles
- Sokoban, Soukoban, Warehouse Keeper
- IGDB Rating
- 71.1/100
Overview
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
Releases and Editions
- FM-7 | 1982-12-01
- PC-8800 Series | 1982-12-01
- NEC PC-6000 Series | 1983-12-31
- Sharp X1 | 1983-12-31
- Apple II | 1984-12-31
- Commodore C64/128/MAX | 1984-12-31
- DOS | 1984-12-31
- MSX | 1984-12-31
- SG-1000 | 1985-12-01
- TRS-80 Color Computer | 1988-12-31








