Sea Wolf cover art
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Sea Wolf

Arcade
Release Date
March 31, 1976
Genres
Arcade, Shooter
Themes
Action, Warfare
Game Type
Main game
Platforms
Arcade, Commodore C64/128/MAX, Commodore VIC-20
Developers
Dave Nutting Associates
Publishers
Midway Manufacturing
Game Modes
Single-player, Multiplayer
Player Perspective
Side view
Alternate Titles
Seawolf
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Overview

Sea Wolf is an arcade game by Midway, originally released in 1976. The player looks through a large periscope to aim at ships moving across the virtual sea line at the top of the screen, using a thumb button on the right handle of the scope to fire torpedoes. The periscope swivels to the right and left, providing horizontal motion of a targeting cross-hair. The cabinet features a mixture of video game and older electro-mechanical technology for player feedback. Using back-lit transparencies reflected inside the scope, the number of torpedoes remaining are displayed, as well as a red "RELOAD" light which lights up momentarily when the player has launched five torpedoes. Additionally, when ships are hit on the screen, an explosion "light" is reflected inside the scope. A blue overlay is affixed to the screen to provide a "water color" to the sea. Sounds include a sonar ping and the sound of the PT Boat racing across the screen. Sea Wolf is time-limited, with the player having an opportunity to win bonus time by reaching an operator-set score. The player's score is shown on the bottom half of the screen as well as the high score, one of the first known instances of a high score in a video game. Targets include destroyers, a fast moving PT Boat, and mines floating across the screen can that serve as obstructions.

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Releases and Editions

  • Arcade | 1976-03-31
  • Commodore C64/128/MAX | 1982-12-31
  • Commodore VIC-20 | 1982-12-31

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