
Samurai Shodown VI
- Release Date
- September 14, 2005
- Genres
- Fighting
- Themes
- Action
- Game Type
- Main game
- Platforms
- Arcade, PlayStation 2, PlayStation 3, PlayStation 4
- Developers
- SNK
- Publishers
- SNK
- Game Modes
- Single-player
- Player Perspective
- Side view
- Alternate Titles
- Samurai Shodown 6, Samurai Spirits: Tenkaichi Kenkakuden
- IGDB Rating
- 66.4/100
Overview
Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively. One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.
Releases and Editions
- Arcade | 2005-09-14
- PlayStation 2 | 2006-01-26
- PlayStation 3 | 2014-11-19
- PlayStation 4 | 2016-11-22









