Samurai Shodown VI cover art
View on IGDB.comGame data provided by IGDB.

Samurai Shodown VI

Arcade
Release Date
September 14, 2005
Genres
Fighting
Themes
Action
Game Type
Main game
Platforms
Arcade, PlayStation 2, PlayStation 3, PlayStation 4
Developers
SNK
Publishers
SNK
Game Modes
Single-player
Player Perspective
Side view
Alternate Titles
Samurai Shodown 6, Samurai Spirits: Tenkaichi Kenkakuden
IGDB Rating
66.4/100
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Overview

Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively. One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.

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Releases and Editions

  • Arcade | 2005-09-14
  • PlayStation 2 | 2006-01-26
  • PlayStation 3 | 2014-11-19
  • PlayStation 4 | 2016-11-22

Artwork Gallery

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