Rocket Factory cover art
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Rocket Factory

Apple II
Release Date
December 31, 1992
Genres
Simulator
Themes
Educational
Game Type
Main game

Overview

The player has the ability to create a rocket by defining the nose, fins, payload, and engine of their rocket. They can even create a custom paint job. The rocket can then be launched to determine its maximum altitude. There is also an option called Cloud Chaser, where the player is given a desired height for their rocket's trajectory, and they must try to create a rocket that meets this requirement. Bonus points are awarded based upon the payload attached.

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Releases and Editions

  • Apple II | 1992-12-31