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IGDB artwork

Resident Evil 2

Game Boy Advance
Genre
Action, Horror, Shooter
Game Type
Main game

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Overview

The GameBoy Advance version of Resident Evil 2 was a tech demo created in 2003 by Raylight Studios, an Italian company to pitch their Blue Roses engine. By this point in time Capcom had lost interest in the viability of GameBoy ports, and the pitch was rejected.

Game Details

Game Modes
Single-player
Player Perspective
Third person

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Attribution and curation

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Game data provided by IGDB.com.