Ninja-kun: Ashura no Shou cover art
View on IGDB.comGame data provided by IGDB.

Ninja-kun: Ashura no Shou

MSX2
Release Date
December 31, 1987
Genres
Platform
Themes
Action
Game Type
Port
Game Modes
Single-player
Player Perspective
Side view
Alternate Titles
Ninja-Kid II, Ninja-kun II, Ninja-kun: Ashura no Shou
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Overview

As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies. Each stage (or "scene") has a different layout, with some being merely a single screen (such as Scene 1) as well as larger vertically- and horizontally-scrolling stages. The enemies are usually different too, with increasing difficulty.

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Releases and Editions

  • MSX2 | 1987-12-31

Artwork Gallery

IGDB artwork