NationZero cover art
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NationZero

Genres
Strategy
Themes
4X (explore, expand, exploit, and exterminate)
Game Type
Main game
Player Perspective
Bird view / isometric

Overview

NationZero is a persistent, browser-based multiplayer strategy game about politics, economics and war. Players don’t control countries. Each player controls one character living in a shared world that keeps running between sessions. The world is built on real countries, provinces and municipalities. A character follows one of three careers: Political: stand in elections for municipal, provincial and national councils, or run for mayor, governor or president. Office holders propose and vote on laws, set taxes and budgets, and appoint ministers. Industrial: found a company, build facilities, hire workers, and trade goods on a shared market. Military: lead a squad, join regiments and corps, and fight battles over municipalities. The careers depend on each other. Politicians control laws, budgets and declarations of war. Industrialists control production and capital. The military controls organized force. Most goals need cooperation from players in the other careers. The world changes through its systems rather than scripted events. Elections fill offices, market orders set prices, and a captured municipality changes hands immediately along with its local government. Seasons end with a victory condition, such as completing a national project or holding an enemy capital. The game is free to play in the browser, on desktop or phone.

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