Math Gran Prix cover art
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Math Gran Prix

Atari 2600
Release Date
December 31, 1982
Genres
Racing, Puzzle
Themes
Educational
Game Type
Main game
Developers
Atari
Publishers
Atari, Inc.
Game Modes
Single-player, Multiplayer
Player Perspective
Bird view / isometric
Alternate Titles
Gran-Prix da Matemática
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Overview

The principle of the game is to fuel your car with correctly answered math questions. It can move 2 to 3 spaces depending on how hard the math problem is. The track contains many triggers that can give extra spaces, extra turns, and even keep your car on the track. There are areas in the track where a car coming from behind can knock you off, to get back answer a math problem correctly. In the end, the one with the most math skills and greatest planning effort will win the checkered flag.

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Releases and Editions

  • Atari 2600 | 1982-12-31

Artwork Gallery

IGDB artwork