How to be Happy cover art
View on IGDB.comGame data provided by IGDB.

How to be Happy

Web browser
Release Date
December 31, 2013
Genres
Puzzle
Game Type
Main game
Ad

Overview

A game I made with my dear friend Loren Hernandez for the Pulse-Pounding Heart-Stopping Game Jam. We call it a “physics-based dating sim.” It was important to me that we toss the idea of what’s typically considered a “dating sim” by the wayside; I didn’t want a lot of text with multiple endings and torrid affairs. I wanted to make something that accurately portrayed the feeling of dating— the frustration of trying to find someone who fits with you, the twitchy anticipation of trying to read social cues on a first date when you don’t even know what to look for, the process of finding out how you and your partner are both different people than you assumed. I hope that comes across.

Right Now On eBay

No eBay Items Available

Releases and Editions

  • Web browser | 2013-12-31

Artwork Gallery

IGDB artwork