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IGDB artwork

Grand Prix Simulator

Amstrad CPC
Genre
Action, Arcade, Racing
Game Type
Main game

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Overview

There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up. The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.

Game Details

Platforms
Amstrad CPC, Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum
Game Modes
Single-player, Multiplayer
Player Perspective
Bird view / isometric

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Attribution and curation

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Game data provided by IGDB.com.