Super Mario 64: Shindou Pak Taiou Version cover art
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Super Mario 64: Shindou Pak Taiou Version

Nintendo 64
Release Date
July 18, 1997
Genres
Adventure, Platform
Themes
Action, Kids
Game Type
Port
Platforms
Nintendo 64, Wii, Wii U
Game Modes
Single-player
Player Perspective
Third person
Alternate Titles
神游马力欧, Super Mario 64: Rumble Pak Compatible Version, Super Mario 64 Shindou Version, Super Mario 64 Shindou, SM64 Shindou, Shenyou Maliou, Shényóu Mǎlìōu, iQue Mario
IGDB Rating
80/100
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Overview

This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.

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Releases and Editions

  • Nintendo 64 | 1997-07-18
  • Wii | 2006-12-02
  • Wii U | 2015-04-08

Artwork Gallery

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