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Super Mario 64: Shindou Pak Taiou Version
Nintendo 64
- Release Date
- July 18, 1997
- Genres
- Adventure, Platform
- Themes
- Action, Kids
- Game Type
- Port
- Platforms
- Nintendo 64, Wii, Wii U
- Game Modes
- Single-player
- Player Perspective
- Third person
- Alternate Titles
- 神游马力欧, Super Mario 64: Rumble Pak Compatible Version, Super Mario 64 Shindou Version, Super Mario 64 Shindou, SM64 Shindou, Shenyou Maliou, Shényóu Mǎlìōu, iQue Mario
- IGDB Rating
- 80/100
Overview
This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.
Releases and Editions
- Nintendo 64 | 1997-07-18
- Wii | 2006-12-02
- Wii U | 2015-04-08














