Future Basketball cover art
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Future Basketball

Amiga
Release Date
December 31, 1990
Genres
Sport
Themes
Science fiction
Game Type
Main game
Platforms
Amiga, Atari ST/STE, Super Famicom
Game Modes
Single-player, Multiplayer
Player Perspective
Bird view / isometric
Alternate Titles
Bill Laimbeer's Combat Basketball
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Overview

One of the first Speedball clones takes the basic court layout of basketball as its inspiration. There are 5 players on each team, on a small court with 2 and 3 point shooting areas. The difference is that physical contact of a fairly violent nature is allowed, and the court is littered with mines and bombs to wound the players. Shooting involves holding down fire to get the height right, so avoid being tackled as you prepare your shot. Other basketball rules such as double-dribbling and the 25-second hand-over are unsurprisingly waived. A 3-division league is included to progress through.

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Releases and Editions

  • Amiga | 1990-12-31

Artwork Gallery

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