Latest Blog:The History of the Nintendo 64From 64-Bit Dreams to Lasting Legacy
Most Sought-After Games This WeekSee What's Trending NowCollector watchlist
Featured Console:Sega SaturnA 32-Bit Underdog Worth Celebrating
Spindizzy boxart_front

Spindizzy

Electric Dreams Inc.Commodore 64
Release Date
July 15, 1986
Developer
Electric Dreams Software
Publisher
Electric Dreams Inc.
Genre
Action, Adventure

As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's ha...

Overview

In Spindizzy, As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with. Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system...

Release Information

Release Date
July 15, 1986
Developer
Electric Dreams Software
Publisher
Electric Dreams Inc.
Genre
Action, Adventure

Related Games

Artwork Gallery

View All Images →
Spindizzy boxart_front

Attribution and curation

Some metadata and artwork metadata came from provider imports and is stored with Replay Bounty source provenance. Provider IDs are intentionally not shown in public URLs or page copy.